We will make a Simple GUI Calculator Using Tkinter In Python which is a python module to make GUI applications simply so that’s why we will use it to make a GUI Calculator Using tkinter
Here we are going to provide you with the source code with a complete explanation so that you can easily make your GUI Calculator Using tkinter
Source Code
# importing the tkinter module from tkinter import * # initializing the tkinter root = Tk() # setting the width and height of the gui root.geometry("430x500") # x is small case here # declaring an empty string variable expression = "" # defining function which will set expressions and answers to the user def setexpression(num): global expression expression = expression + str(num) value.set(expression) # defining a function to calculate the expression entered by the user def calculator(): try: global expression answer = str(eval(expression)) value.set(answer) except: value.set("Enter correct expression") expression = "" # function to clear everything in expression def clear(): global expression expression = "" value.set(expression) # declaring font variables as ("Language", size) large_font = ('Verdana', 15) small_font = ('Verdana', 10) # declaring variable to take value of expression entered by the user value = StringVar(value="Enter expression") # entry widget to take expression from user and to show # calculations Entry(root, textvariable=value, font=large_font).grid(row=0, column=0, columnspan=4, ipadx=70) # Now, there are some most basic buttons which should be present # in a calculator # here, each button is calling the setexpression function which # is used to set values in the entry widget entered by the user # on pressing the buttons 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, . Button(root, text="+", fg="red", command=lambda: setexpression("+"), height=4,width=8).grid(row=1,column=0,pady=10) Button(root, text="-", fg="red", command=lambda: setexpression("-"), height=4, width=8).grid(row=2, column=0, pady=10) Button(root, text="X", fg="red", command=lambda: setexpression("*"), height=4, width=8).grid(row=3, column=0,pady=10) Button(root, text="/", fg="red", command=lambda: setexpression("/"), height=4, width=8).grid(row=4, column=0,pady=10) Button(root, text="1", fg="red", command=lambda: setexpression("1"), height=4, width=8).grid(row=1, column=1,pady=10) Button(root, text="2", fg="red", command=lambda: setexpression("2"), height=4, width=8).grid(row=1, column=2,pady=10) Button(root, text="3", fg="red", command=lambda: setexpression("3"), height=4, width=8).grid(row=1, column=3,pady=10) Button(root, text="4", fg="red", command=lambda: setexpression("4"), height=4, width=8).grid(row=2, column=1,pady=10) Button(root, text="5", fg="red", command=lambda: setexpression("5"), height=4, width=8).grid(row=2, column=2) Button(root, text="6", fg="red", command=lambda: setexpression("6"), height=4, width=8).grid(row=2, column=3,pady=10) Button(root, text="7", fg="red", command=lambda: setexpression("7"), height=4, width=8).grid(row=3, column=1,pady=10) Button(root, text="8", fg="red", command=lambda: setexpression("8"), height=4, width=8).grid(row=3, column=2,pady=10) Button(root, text="9", fg="red", command=lambda: setexpression("9"), height=4, width=8).grid(row=3, column=3,pady=10) Button(root, text="0", fg="red", command=lambda: setexpression("0"), height=4, width=8).grid(row=4, column=2,pady=10) Button(root, text=".", fg="red", command=lambda: setexpression("."), height=4, width=8).grid(row=4, column=1,pady=10) # "=" button to call the calculator button which will return and # show the calculated value in the entry widget Button(root, text="=", fg="red", command=calculator, height=4, width=8).grid(row=4, column=3, pady=10) # "Clear" button to call the clear function which will clear the # entry widget so that the user can start clculating again Button(root, text="Clear", fg="red", command=clear, height=4, width=20).grid(row=5, column=1, pady=10) # .mainloop() is used when the code is ready to run root.mainloop()
Output:
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